v0.1.1
Medieval Update: 0.1.1
Hey, fellow Medieval testers! We have released update, which fixes some of your reported bugs and adds new features to the game. Thank you for your feedback; we could not have done it without it.
You can now enjoy two new battlegrounds (Courtyard and Tavern). We aimed to create a collection of medieval assets for future level design, exploring new styles in the process. Let us know what you think.
Battle fixes:
- Removed overlay screen between turns
- Starting positions on each battlefield were updated, so the teams are now closer to each other.
- fixed hit animation
- A player is now informed about the abilities used via the text.
- Skull icon on the unit’s death
Reduces download size - most of the content is now downloaded on the fly as the game needs to display it.
- You may notice more prolonged waiting times for the first time (e.g., on map load), but all content is downloaded only once, and the next time you access it, it should load instantly.
Since the game is in pre-alpha, the store page showcases banners displaying what kind of features will come soon into the play.